FeedTheColonists for RimWorld 1.1
Removes x4 for simple, fine, lavish, and survival based on their new addition into the game. Only x4 pemmican and kibble now.
View ArticleTMagic v2 3 9 0
New classes: Super Soldier and Commander Super Soldier Serum Tweaks Bug fixes
View ArticleTMagic v2.4.0.1
Tweaks: o Expanded weapon category lists to include Rimsenal and VWE Bug fixes: o Commander trait description fixed o Fixed tooltips for global skills o Fixed game conditions and events display labels...
View ArticleTMagic v2 4 0 3
Tweaks: o Blink and Phase reworked to be similar to Psycast "skip" movement Bug fixes: o Corrected cloak display depth o Boundless supporting trait will only apply to might classes o Psionic hediff...
View ArticleTMagic v2.4.0.4
Tweaks: o Throwing knife can be used while wearing a shield belt o Reverse Time no longer affects drug tolerances o Improved description for Pistol Specialization talent "double tap" o Added admin note...
View ArticleTMagic v2 4 0 5
New: o Standalone Spell (cantrip) Ignite - concentrate massive amounts of heat into a small area o Standalone Spell (cantrip) Snap Freeze - remove almost all heat from a small area
View ArticleTMagic v2 4 0 6
RWoM 2.4.0.6 update Tweaks: o Re-wrote code for Poppi to increase performance and address potential crash bug o Wandering Lich is no longer able to use fog of torment and cast time between fog of...
View ArticleTMagic v2 4 0 7
New: o Improved Royal Armor and Helm textures courtesy of Kasmex Forever 🤕Vladislav🤡 o Supports upcoming RPG-Style Inventory compatibility
View ArticleTMagic v2.4.0.8
RWoM v2.3.0.8 update Almost New: Re-added Arcane Bandit event as a quest - this quest always rewards magical items Bug fixes: Fixed mages not saving their current mana level
View ArticleTMagic v2 4 0 9
New: o Inspiration "Enlightened" - increases consciousness by 50% Tweaks: o Inspirations Mining Frenzy, Farming Frenzy, Introspection, Outgoing and Champion have all been increased to last several days...
View ArticleTMagic v2.4.1.0
New: Magic Focal Point - a smaller and less effective version of the Magic Circle, but available early in the game. Still allows mages to combined their power into small rituals. New Events: Healing...
View ArticleTMagic vv2.4.1.1
RWoM v2.4.1.1 update Tweaks: Adjusted minion bleed rates Bug fixes: Call of Cthulu Cult incidents are exempt from prediction Disabling necromancer will no longer remove Arcane mage related defs LoS...
View ArticleTMagic v2.5.0.0
o A framework has been added to allow players to create their own custom class - more information can be found in the Defs\CustomDefs\TM_CustomClassDefs.xml file in the mod's folder o New mod options...
View ArticleTMagic v2.5.0.1
RWoM v2.5.0.1 update Bug fixes: o Arcane Capacitor and DMP errors o Fixed Repulsion tiers displaying for custom classes o Fixed Chaos Mages always being assigned shared warlock/succubus abilities o...
View ArticleTMagic v2.5.0.2
RWoM v2.5.0.2 update Bug fixes: Fixed a bug with Mentor Might skill persisting after a save is loaded Fixed Arcane Capacitor and DMP incorrectly identifying gifted pawns as valid targets Undead corpses...
View ArticleTMagic v2.5.0.3
RWoM v2.5.0.3 update Tweaks: o Added additional info to the custom class xml file o Adding <li>*</li> as an entry for a weapon specialization will match all weapons; use at your own risk...
View ArticleTMagic v2.5.0.4
RWoM v2.5.0.4 update Tweaks: o Custom classes without both might and magic will correctly require the right precursor trait to read the book type; dual class custom class can still be read by either...
View ArticleHigh Caliber (for Rimworld v1.1)
updated to Rimworld v1.1, added some new guns, leave any feedback if you like.
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